AI Insights · Timothy · July 2024
Top 5 Arcade Racing Apps on Android in Switzerland Q2 2024
Explore the performance of the leading arcade racing apps on Android in Switzerland during Q2 2024, highlighting trends in downloads, revenue, and active users.
In the second quarter of 2024, the top five arcade racing applications on the Android platform in Switzerland displayed varied performance trends in terms of downloads, revenue, and weekly active users. Here's a detailed look at their performance:
Pocket Champs: 3D Racing Games from Madbox saw fluctuating revenue, peaking at around $4.8K in early May and ending the quarter at approximately $2.8K. The app's downloads decreased steadily from 825 in the first week of April to 222 by the end of June. Weekly active users also showed a downward trend, starting at 2.8K and declining to 1.7K over the quarter.
Asphalt Legends Unite by Gameloft SE experienced a peak in weekly revenue at $1.4K in late April before dropping to $909 by the end of June. Downloads remained relatively stable, fluctuating around 200, with a slight increase to 274 in the final week of June. Weekly active users ranged from 648 to 619, with minor fluctuations throughout the quarter.
Need for Speed™ No Limits from ELECTRONIC ARTS showed a steady revenue trend, averaging around $700 weekly. Downloads were generally low, peaking at 636 in the first week of April and ending at 306 in the last week of June. Weekly active users peaked at 2.5K in early April and fluctuated, ending the quarter at 1.6K.
Race Master 3D - Car Racing by SayGames Ltd had robust download numbers, starting at 1.7K and maintaining over 1K weekly throughout the quarter. Revenue showed variability, with a notable peak at $507 in early April and ending at $219 in late June. The app's weekly active users remained strong, averaging around 9K throughout the quarter.
CarX Street from CarX Technologies, LLC had modest download numbers, fluctuating around 60 weekly and peaking at 82 in mid-June. Revenue varied, peaking at $420 in early June and ending at $128 in the last week of June. Weekly active users remained stable, averaging around 450 throughout the quarter.
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